Tier 2 Farm [Long]

Developments on deck for UHS
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Stone
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Tier 2 Farm [Long]

Post by Stone » Mon Feb 27, 2012 5:00 pm

I acknowledge that I'm interested in seeing what a league would look like with a second tier of farm. I do not believe I want to get into allowing a league to dynamically create tiers as that is a completely different ball of wax.

It will likely mean, though, that I'll need to readjust the rerate-weight for the farm system to something like 0.3 instead of 0.25.... the Tier2 Farm would fit in at 0.2 and Junior would remain at 0.1.

This is a placeholder and will be updated as the idea takes more shape.

Stone
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Re: Tier 2 Farm

Post by Stone » Fri Dec 27, 2013 11:18 am

Ground work for this has been laid. The new UHS will be able to track how many farm teams a pro team is assigned, however, there will NOT be a way to assign multiple farm teams on launch.... this needs a lot more work first.

ChargersGM
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Re: Tier 2 Farm

Post by ChargersGM » Fri Dec 27, 2013 7:11 pm

While this is here, regarding the issue you mentioned in the first post - would it be possible to make the re-rate weights for each league a COM setting? Set the pro at 1, and then you can set junior and farm tier weights
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Stone
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Re: Tier 2 Farm

Post by Stone » Fri Dec 27, 2013 8:38 pm

Yeah... that would be bundled with this for sure... however, you will have *some* control over it with the new UHS...

When you change the Farm / Junior salary factor it will also be applied to the stats for re-rates.

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Re: Tier 2 Farm

Post by Stone » Fri May 23, 2014 2:29 pm

Continuing with the setup for this development...

will be uncoupling the Rerate Stat Weight from the Salary Percentage.

Stone
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Re: Tier 2 Farm

Post by Stone » Fri Jun 06, 2014 2:12 am

Two new fields for Rerate Weights have been created and released with Build 6693.

Stone
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Re: Tier 2 Farm [Long]

Post by Stone » Wed Apr 29, 2020 7:18 pm

Scrapped. Resource / time requirements too high.

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